Monday, 15 June 2015

Bringing BioShock Infinite's Elizabeth to Life: An AI Development Postmortem

Bringing BioShock Infinite's Elizabeth to Life: An AI Development Postmortem

This talk explains how these seemingly contradictory design goals of BioShock Infinite's companion character, Elizabeth, were solved by leveraging philosophies from other entertainment mediums, as well as one of Irrational's core design pillars.
Read more: http://ift.tt/1L9EQbY

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