
A couple of months ago, a friend of mine introduced me to OpenTTD, an open source (GPLv2) transportation planning simulator game. Available for Android, I briefly opened the game on my phone and found the interface to be a little too difficult to use for me on a five inch screen. My friend suggested that it worked better on a tablet, and I thought I'd try again later when I had some time to kill and a larger Android device in hand.
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